AI Insights · Timothy · April 2023
Top 5 Voxel Games on iOS in Greece: Q1 2023 Performance
Explore the performance of the top 5 voxel games on iOS in Greece during Q1 2023, including trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 voxel games on iOS in Greece demonstrated varied performance across downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Block Craft 3D: Building Games
Throughout Q1 2023, Block Craft 3D: Building Games saw a fluctuating trend in weekly downloads, peaking at 319 in the first week of January and dipping to 100 by mid-March before rising to 234 by the end of the quarter. The game's weekly revenue was modest, reaching $41 in late December and experiencing minor peaks and troughs, ending at $12 in the final week of March. Active users generally hovered around 1.4K, with minor fluctuations throughout the quarter.
Minecraft
Minecraft maintained a steady performance with weekly downloads ranging between 195 and 242. The game's weekly revenue showed strong consistency, peaking at $1.3K in late December and generally staying above $700, concluding the quarter at $769. Active users remained robust, consistently around 13K, indicating a stable and engaged user base.
Monster Demolition - Giants 3D
Monster Demolition - Giants 3D exhibited a declining trend in weekly downloads, starting at 441 in late December and dropping to 36 by the end of March. The game's revenue was minimal, with only two weeks showing $4 each in February. Active users followed a similar downward trend, starting at 607 and ending at 166.
MultiCraft — Build and Mine!
MultiCraft — Build and Mine! had varied weekly downloads, peaking at 280 in late December and dropping to 19 by the end of March. Active users saw a decline from 1.4K in early January to 597 by the end of the quarter. The game did not generate any revenue during this period.
Crossy Road
Crossy Road showed an increase in weekly downloads towards the end of the quarter, rising from 61 in late December to 188 by the end of March. Revenue saw a peak of $20 in the final week of March, with earlier weeks showing lower figures. Active users increased from 428 in late December to a high of 605 by the end of March, indicating growing engagement.
For more detailed insights and data on these games, visit Sensor Tower.